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New syncpoint editor shortcut and more

We’ve made a several improvements to our new syncpoint editor, along with steady improvements to other parts of Soundslice. Here’s what’s new.

It’s now much faster and easier to add syncpoints to recordings that were recorded with a metronome / click track. Instead of having to tap on the downbeat of each bar, you now only need to add the very first and very last syncpoint, and Soundslice will figure out the rest. Watch this short video for more:

Also new in the syncpoint editor: you can now zoom in/out of the waveform to get a better view. And we’ve added a time display in the upper left corner, so you can see the precise time at the playhead — which is useful in tandem with our “Copy syncpoints with offset” feature.

Other new features and fixes:

  • You can now step through entire bars, using Control+left/right. If you’re on a Mac, Command+left/right also works.
  • We now generate waveforms in the syncpoint editor for videos that you’ve uploaded directly to our site.
  • We added a helpful error message in case a video couldn’t be loaded with a score, rather than displaying a loading spinner indefinitely.
  • Improved our full-screen mode to hide the Settings menu, so you don’t have to manually close it once in full-screen mode.
  • Fixed a bug with our synthetic player if you tried to change speed during playback.
  • Fixed a bug where creating a loop all the way to the end of the recording wouldn’t actually loop.

And, finally, some notation improvements:

  • We now import hairpins (crescendos and diminuendos) from MusicXML files.
  • Improved lyrics rendering in cases of tied hyphenated words.
  • Improved rest positioning in case of multiple voices.
  • Improved tenuto rendering so that the symbol isn’t always outside the staff lines.
  • Improved slur positioning.
  • Improved note-tie rendering to avoid time signatures in case of time-signature changes.
  • Improved dynamics rendering to take multiple voices into account.
  • Fixed a bug where tied unison notes weren’t properly highlighted during playback.